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Whitman news since 1896

Whitman Wire

Vol. CLV, Issue 4
Whitman news since 1896

Whitman Wire

Whitman news since 1896

Whitman Wire

Online forum harassment

Hillary Smith December 11, 2014

In my last column, I mentioned that after Anita Sarkeesian began calling out misogyny in the gaming industry, she was hit with intense online harassment that spiraled into death threats. Sarkeesian's personal...

Illustration by Rust

Video game publishers more to blame for objectification of women than game buyers

Hillary Smith November 20, 2014
These inclinations towards harassment and death threats do not reflect male gamers as a whole. I think we should be focusing more on the gaming industry’s role in perpetuating harmful portrayals of women than on the people playing the games.
Broke College Student's Guide to Video Games

Broke College Student’s Guide to Video Games

James Kennedy October 3, 2013
Broke but still want to game? Check out James Kennedy's top games for the student like you.
eSports Reach Outside the Virtual World

eSports Reach Outside the Virtual World

Blair Hanley Frank March 23, 2013
The competive and exciting world of eSports at Whitman and beyond gets a critical look.
Video gamers find support to overcome addiction

Video gamers find support to overcome addiction

Hannah Bartman March 7, 2013
Video game addiction has the same ability to affect lives as any substance, but how do students overcome a non-physical addiction?

Gun Violence Research Requires Parity to Avoid Hypocrisy

Blair Hanley Frank February 7, 2013
As long as the NRA supports increasing research into the effects of violent video games, they cannot continue to oppose research on the effects of gun ownership on gun violence.
Multiplayer must be carefully considered to avoid making bad shooters

Multiplayer must be carefully considered to avoid making bad shooters

Blair Hanley Frank November 8, 2012
Gaming markets are oversaturated with a glut of military shooters packing lousy multiplayer modes. Every time the story is the same: new shooter, new multiplayer, mediocre reviews. But it keeps happening over and over again. It's time for that to stop.
Illustration: Ruth Hwang

Whitman Starcraft II players challenge gamer stereotypes

Clara Bartlett February 16, 2012
You'll see them battling for guts and glory, not on the basketball court or behind a debate lectern, but over a video game console. Officially known as the Whitman College Collegiate Starleague Team, the chief function of the Starcraft team is to represent Whitman College in the Collegiate StarLeague.
Illustration by Bowen

Growing eSports requires accessibility

Blair Hanley Frank November 17, 2011
Sometimes, when I'm bored, I like to watch other people play video games. I'm not alone, either—an entire community has sprung up in support of "eSports," which is a fancy term for what most people would consider competitive video gaming. Interestingly, it's fairly popular: Video streams of popular tournaments will often bring in tens of thousands of viewers who are following their favorite teams and players. But as far as the popular consciousness goes, eSports isn't often discussed just because most people don't even know it exists. For those of us who enjoy it, we really want to see it flourish. There's a lot of talk about growing eSports and making eSports more popular, but it's often directed at a pre-existing community. If the eSports community is going to stand up and scream WE DEMAND TO BE TAKEN SERIOUSLY, we need to be willing to take outreach seriously.
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