Whitman news since 1896

Whitman Wire

Vol. CLIV, Issue 9
Whitman news since 1896

Whitman Wire

Whitman news since 1896

Whitman Wire

Mease not Mooses: Cholulys

Mease not Mooses: Choluly’s

Luke Hampton September 11, 2014

Cartoon by Asa Mease

Mease not Mooses: Sprinklers in the Rain

Mease not Mooses: Sprinklers in the Rain

Luke Hampton May 8, 2014

Cartoon by Asa Mease.  

Mease not Mooses: World Problems

Mease not Mooses: World Problems

Luke Hampton May 1, 2014

Cartoon by Asa Mease.

Mease not Mooses: Bashō on campus

Mease not Mooses: Bashō on campus

Luke Hampton April 24, 2014

  Cartoon by Asa Mease.

Mease not Mooses: Admissions Zoo

Mease not Mooses: Admissions Zoo

Luke Hampton April 17, 2014

Cartoon by Asa Mease.

Mease not Mooses: Procrastimonster

Mease not Mooses: Procrastimonster

Luke Hampton April 10, 2014

Cartoon by Asa Mease.

Another Socially Conscious Seattle-Based Hip-hop Group Comes to Campus

Another Socially Conscious Seattle-Based Hip-hop Group Comes to Campus

Hannah Bartman April 3, 2014
This upcoming Thursday, April 3 Whitman will host yet another socially conscious Seattle based hip-hop artist, RAPlemore, to play in the Reid Campus center. Preaching for world peace and an end to mass consumption of GMOs, RAPlemore is sure to jive with issues that concern the average Whittie.
Upcoming Movies for Pre-Finals Procrastination

Upcoming Movies for Pre-Finals Procrastination

Nathan Fisher April 1, 2014
Movie reviewer Nathan Fisher provides a number of different movie in preparation for pre-final procrastination at Whitman in May.
Cartoon: Liberal Arts Man

Cartoon: Liberal Arts Man

Luke Hampton April 1, 2014

Cartoon by Asa Mease.

Mease not Mooses: Gettin Deep

Mease not Mooses: Gettin’ Deep

Luke Hampton March 14, 2014

Cartoon by Asa Mease.

Mease not Mooses: A Not So Distant Future

Mease not Mooses: A Not So Distant Future

Luke Hampton March 6, 2014

Cartoon by Asa Mease.

Review of Etrian Odyssey III

Review of Etrian Odyssey III

Toby Alden March 6, 2014
Etrian Odyssey III: The Drowned City is the third installment of Atlus's dungeon-crawling series for the Nintendo DS. It largely follows the format of the previous entries in the series: you form a party of adventurers, consisting of princesses, gladiators, pirates and the like, and then descend into a vast, labyrinthine dungeon to slay monster after monster after monster after monster, each one incrementally bigger and more challenging. Finally, you run out of items and run back to town to rest up at the inn and prepare for your next descent. The process is repeated ad infinitum, and over time adopts the nature of a fetishized ritual as you watch the bars representing health, experience and magic ebb and flow to the rhythm of the game, an intricate pattern changing gradually with time, but the overall design of which remains fixed throughout. This is a romantic conceptualization of the game over a long term.
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